Tuesday, 12 June 2012

Run Out Of Gas...

Hi, I'm blitxerg and maybe this is my last post here :(
it's sad to announce this but this is the only way, since I couldn't keep on posting about yugioh anymore :s

but as I promised last time(yeah it really took a long time) I'll post a decklist for the stun deck
well, maybe this deck looks fragile but it has it's own pace ...

here goes :

Monster :
3 KM Crusader
3 KM Wall
3 KM SandMan
3 Block Golem
3 Gigantes
3 Jujitsu Master
3 Gransoil

Spell:
3 MST
1 Monster Reborn
1 Dark Hole

Trap:
3 Call Of The Haunted
2 Solemn Warning
1 Solemn Judgment
2 Bottomless Trap Hole
2 Torrential Tribute
2 Safe Zone
2 Fiendish Chain

Yes, This is a heavy trap deck so usually you would like to add 1 or 2 night beam to your side deck to destroy your opponent's decree



On a second note, I might moving to a new one and start something new, and will be likely a TCG blog, not only for Yugioh but for other TCGs as well

Last word, may the best duelist win :D

Saturday, 31 March 2012

Let's Rock and Roll!

Few rock supports are included in Return of the Duelist and I think of no other than the old rock stun :D

can't wait for further information about them and soon after that, I'm going to post the deck list :D

Saturday, 24 March 2012

Resurfacing~

Hi guys, it's me, blitxerg

I know that for a past few months, this blog got no updates at all, and looks like an abandoned blog...

Many things happened...

infernus retired from a duelist, starting to play another card games

tri-edge, he got his own team and blog now so I don't think he won't contribute much for this blog from now on...

Thus leaving only me in charge of this blog...

For me myself I got few things to do in univ, also for these few months I felt that I lost my spirit for duelings...

But then after all I think I will return and once again write on this blog :D

I hope you guys can still visit this blog and be a good blog for you :D

Thanks for our readers, now and then, and let's start the duel!

Friday, 2 September 2011

Xyz Material TCG Official Ruling

ok after a certain someone announce a ruling about Xyz and raise Tour Guide price to 200$, now Konami had announce the official ruling of Xyz, and deny the rule that a certain someone create. Anyway let's go to the main topic shall we? So:


thanks to my team mate, Cosmos whom upload the pict to my Team FB Group.


so basically:
1. no +3 for your Tour Guide + Gold Sarco post PHSW
2. no Tengu spam when you overlay Tengu into an Utopia
3. no Raigeki when you overlay Absolute Zero
4. sent PsZ to the Graveyard when you detach him after Special Summoned him by his own effect
5. sent Quillbolt to the Graveyard when you detach him after Special Summoned him by his own effect
6. bye-bye Tour Guide + Sangan Combo
7. hello Plaguspreader + Quillbolt Combo
8. hello immortal Gachi Gachi Gantetsu
9. bye-bye ******

that's all, so~ Infinitive log out!

Friday, 22 July 2011

massive reprint!! is this troll or...

This is one of the hot topic in TCG teritory now, many people and i mean many is really a lot of people thinking that Konami started to mess with them and troll them by reprinting all of expensive card into a cheap one, which i think that they're... err pathetic, and now i will tell you about my opinion in this mass reprint case.

Well, first thing first i admit that a lot of people were in a big loss because of this reprint, since now Pot of Duality price is no more then just a mere $8.00 (according to internet price), and Kristya price is also get a big drop from $90.00 to $50.00 (you can even get the Super one with only $5.00) but never forget, this is a game dude, not a place to search a profit in the first place, so blame yourself for piled a lot of Kristya and PoD. And now let's get to the main Topic,are we being trolled? or not? well of course the answer is...

no!!

They never think to troll their player, i never get what ppl think by saying that they are trolling the player, the answer why they do a massive reprint is first to get a more profit for themself of course, and second to make the access to good card easier, also like i already mention before that this is a game in the first place, so of course they would think how to get more player into their territory, and so of course they gonna do something like this to gather more people to play their game, this is a predictable if you think it carefully.

Also if you look closely at Yu-Gi-Oh! history, you'll recognize one thing about the difference price that TCG and OCG have, how in OCG is really easy to create a competitive deck while in TCG is really hard to create one, and then one name will appear on your mind... If you remember the time when YGO TCG is still in the past era when  how a card with $400.00 Price is not a surprise (looking at how expensive is CCV and DAD when DAD Tele is still dominating), yeah, yeah i know about something like 'seller is the one who decide the price' this is one of wrong though that player had. I mean of course Seller is the one who decide the price, but once again think about it carefully if DAD were never printed in Secret Rare and make it hard to found in it's expansion, will seller place $200.00 for it's price? just think what if DAD printed in rare, of course seller won't place $200.00 on it's price, so rarity is indirectly affected the price, well what's done is done, now let's back to the topic. IMO they wanted to change this perspective of player that think 'only people with a lot of money can play competitive in tournament' though at the past, now with this a lot of reprint (and maybe more reprint in the near future for Warning etc), player didn't have any excuse again for being unskilled by saying 'this card is expensive so i can't buy it!' because  is already and gonna reprint a lot of card!! that's why never think they are trolling you! because what they do is for the sake of this game and for the sake of the competitiveness that this game had! wouldn't it be fun if the tournament get more difficult because now every person can have their own Duality and Kristya (and maybe Warning in near future)? well if you want an easy win and didn't want to compete just play Yu-Gi-Oh! Tag Force 6, it's easier you know?

okay that's all! bye for now guys!

Monday, 18 July 2011

Core Chimail Infernus Combo: No 10: Shirokishi Illuminator + Zenmai Armored Zenmaister Loop

okay, first Infernus is my ID in the biggest YGO forum in Indonesia (in case you're wondering what 'Infernus' mean), and also i kinda dedicate myself to use the unique Archetype Koa'ki Meiru untill it's full potential, and i can't hold myself but to experiment further in my lovely archetype when i heard that there'll be a card that you can summon by just having 2 cards with a same level in your field from your extra deck, and then i found this unique loop, though it's kinda hard to pull and can't be used in 1st turn, it's still fun to try to pull it of and make your enemy 'WTF', okay now so let's go to the main topic shall we?

first we already had this card named 'Zenmai Armored Zenmaister' from the Generation Force, in case you didn't know the card:



2 Level 4 monsters
This cards gains 300 ATK for each of its Xyz Materials. Once per turn, you can detach 1 Xyz Material from this card to select 1 face-up monster on the field that you control. Flip that monster into face-down Defense Position. During the End Phase, the selected monster is flipped into face-up Attack Position.


and next we get a new Numbers card from the Photon Shockwave named 'No 10: Shirokishi Illuminator'



3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard and draw 1 card.


maybe some people still not realise it or won't realise it, but this two new card bring a new hope to Koa'ki Meiru! so first you must have this card in your field and hand to pull this awesome combo:

Hand:
1 Koa'ki Meiru Urnight
1 Iron Core of Koa'ki Meiru
1 Monster Reborn/Urgent Synthesis (only if you have an Iron Core in your graveyard)

Field:
1 Koa'ki Meiru Urnight
any Koa'ki Meiru Monster

you can prolong the combo by having 1 Core Transport Unit either in your hand or your field and another Urgent Synthesis/Monster Reborn in your hand

to do it:
1. Reveal your Iron Core to use Urnight effect and special summon any Koa'ki Meiru Monster from your Deck to your field
2. Overlay both of your random KM to Exceed Summon Zenmai Armored Zenmaister
3. use Zenmai Armored Zenmaister effect to flip Urnight into face-down defense position by detaching 1 Exceed Material
4. Flip Urnight again into face-up attack position then use Urnight effect once again to summon another random KM
5. now since you still not use any of your normal summon yet, normal summon your second Urnight and use it's effect to grab another random KM
6. Overlay your Urnight with another 2 random KM and Exceed Summon Shirokishi Illuminator, and now you have 1 Shirokishi Illuminator + 1 Urnight + 1 Zenmaister in your field
7. activate Shirokishi effect and detach Urnight, you can then discard one card (anything) and draw 1 card
8. use your Monster Reborn/Urgent Synthesis to Special Summon the detached Urnight and use it's effect to summon another random KM
9. you can attack your enemy with your field full of monster or you can skip this step to the next step
10. Overlay your Urnight and that random KM to Exceed Summon either Hope, Roach or another Zenmaister! and voila you have 3 Exceed in your field now + 1 Urnight in your field now!

to prolong the loop:
11. overlay both of your Urnight and the random KM and Exceed Summon another Shirokishi Illuminator
12. detach Urnight again and discard 1 card to draw 1 card
13A. if you using Urgent Synthesis before and you have Monster Reborn now in your hand, you can use it to revive the detached Urnight and make it special summon another KM
13B. if you didn't have any Monster Reborn but you had another Urgent Synthesis + Core Transport Unit in your hand or field, you can use CTU effect to discard your core and grab another core and then use the Urgent Synthesis, but if you have another core in graveyard you can just use the Urgent Synthesis and revive the detached Urnight and special summon another KM
14. if you not yet enter Battle Phase you can enter it now to give massive damage or you can skip it again just like before and continue to the next step.
15. since you can't have another Shirokishi Illuminator and it's impossible to use the 3rd Urgent Synthesis or another Monster Reborn, just overlay both of your Urnight and KM random to Exceed Summon Hope or Roach or Kachi Kochi Dragon or Zenmaister
16. and voila you have 4 Exceed Monster now! and if you still not enter the battle phase, you can enter it now!

the card that being used:



During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 "Iron Core of Koa'ki Meiru" in your hand to Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck, except "Koa'ki Meiru Urnight".




During your Draw Phase, if this card is in your Graveyard, you can add this card to your hand instead of drawing, and/or send 1 "Koa'ki Meiru" monster from your hand to your Graveyard to add this card to your hand.




Return 1 "Iron Core of Koa'ki Meiru" from your Graveyard to the Deck. Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your hand or your Graveyard.




Once per turn, you can discard 1 card to add 1 "Iron Core of Koa'ki Meiru" from your Deck to your hand.


the other card is staple and i though all of you must already know what the effect of those card is, anyway that's all folks see you next time!

Saturday, 11 June 2011

Card Rulings (For Debris-Dandy-Doppel Theme Decks)

For those who run this kind of decks, please do take attention to this post. Since I play in DN too, I often encounter noobs who can only do netdeck without fully understanding the entire effects and rulings as well. This is one of my experience: I played with a "stupid noob" who ran Debris Dandy deck. I found a lot of misconception in card rulings during the duel with him. Though I tried to warn that JERK, he didn't listen to me as if he were the strongest duelist in this world. Luckily, I could beat him in a fair and square way. Okay, back to the main topic. The following will discuss some of cards rulings that most likely to be used in Debris Dandy Deck:

1. Reborn Tengu:
Please note that Reborn Tengu's effect WILL NOT be activated when this card is removed from the field while he is face down.
However, Tengu's effect will still be activated though if he is destroyed by battle while he is in face down position (See Mr Bahamut response below. Thanks a lot before for fixing my misunderstanding). What does it mean? The insanity of Reborn Tengu will be along us until OCG prints it (I am sure this card will not be available in two or three following banlist).

2. Doppel Warrior:
You use your Doppelwarrior to syncho summon, but then your opponent negates the synchro summon by using Solemn Judgment, Solemn Warning, or Royal Oppression. What will happen next??? (please note that this ruling is only mentioned in Japanese YGO Wikia. You will not find this ruling in YGO Wikia)
YOU WILL NOT GET ANY TOKENS FROM Doppelwarrior because the synchro summon is not considered hit the field.
Since the text mentions that you can special summon 2 tokens when Doppelwarrior is used as a synchro materials not synchro summon. Thus, tokens will appear if the synchro monsters hit the field. Again, if you could special summon two Doppel Tokens though your synchro monster is canceled, Doppelwarrior's rarity WOULD become higher than RARE only.
Here is the link: http://duelingdays.blogspot.com/2011/05/doppel-warrior-ruling-update.html (credit for duelingdays.blogspot.com)
P.S. Mr Bahamut posted the same thing regarding Doppelwarrior, but no one trusts me. Noobs are really annoying in DN


3. T.G. Hyper Librarian:
Here is another debatable card. When you summon this card, YOU WILL NOT DRAW from your deck. Also note, when the synchro summon is negated (via Royal Oppression, Solemn Judgment, or Solemn Warning), YOU WILL NOT DRAW too.

4. Junk Warrior:
When you summon Junk Synchron and revive Doppelwarrior (in order to synchro summon Junk Warrior), *edited* YOU STILL GAIN ATK POINTS from your Doppel tokens.

5. Debris Dragon:
Though this card will negate the effect of a monster that is revived, YOU STILL CANNOT REVIVE any monster which has "This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by..." written text. In addition, you can't revive Spirit type monster such as Kinkya-Byo.

*edited* sorry for the ruckus made, but you still can boost the atk of Junk Warrior since doppel warrior IS NOT a mandatory,and Junk IS A mandatory,so junk will goes to CL1,and doppel goes to CL2. Thus tokens comes out first,then followed by junk's effect to boost it's attack.

Well, some noobs who can only do netdeck (Debris-Doppel hybrid with TGHL obviously) are really annoying in DN. They can only kick the A.S.S. button when they feel they are going to lose or unsatisfied with the ruling. This only shows that noobs develop no sportsmanship and play just for a mere win. Anyway, my following post will discuss some type of people in DN (kinda a fun post). Thus, you can also learn how to pick a "random-but-good" opponent when you play DN.

This topic has been edited by Blitxerg, and hereby I beg your pardon for this mess.